Thursday, 22 November 2018

LLVM I missed you

Hi folks,

About one month left before the usual Xmas craziness, even though with the time go in my side it starts to be less and less about toys and moving towards more meaningful gifts (thankfully) :-)

So since the last time, I started to go back a bit to LLVM especially the sanitizers. It might not be the same level of "breakthrough" compared to last year, I might say feature/operating system wise it's more fair now but there is still interesting code to do ;-) For now I try to add more specific functions to be intercepted at least for the next couple of days, the set*buf family functions is already merged.

the redis's lead developer had finally merged my little DragonFlyBSD build fix, a tiny fix into h2o to make sure the mem secure feature stands by its word (one the reasons I decided to be involved in LLVM last year was because of the great usage of libFuzzer in h2o). radare2, as always, might be close to a next release even though there still rewriting to do and as usual fixes. PHP now has advertised their last RC6 today and some PR start to be unfolded and merged ... We ll see.

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Friday, 30 June 2017

FreeBSD talks and the rest ...

Hi folks,

Last week, we did a Dtrace session as Dublin BSD meetup. Was again quite interesting, lot of exchanges and side discussions. Since we mentioned dtrace, it is hard to forget the other well known feature, so ZFS. Knowing Anton and his taste of going through real time demos and real use cases, it will be not less interesting for sure. For the autumn, I have some ideas to vary a bit we will see in due time :-) Before that, I have to show up in few places to meet other BSD folks during the summer :-)

As usual, few contributions of mine, some projects starting with open :-) like openage, openrct2 (here it is just an update), opentoonz which I plan to port to *BSD in general (nearly complete just fix some linkage issue with *blas libraries). Also, fixed one of the doom client engine, doomretro, especially the Mac OS part, tested at least dozen of times the first level of Doom II :-)
Couple of small build fixes herethere or this one  ... brought a bit of arc4random's spirit into libbson recently as well, which is used by mongodb based projects. There are other few submissions still on review and so on we will see :-)

Meanwhile, have a great beginning of summer especially outside of the continuously rainy Ireland ;-)

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